Mark Vitazko

I work on the Cloud + AI team at Microsoft designing speech tools, voice hardware, and mixed reality experiences for enterprise customers.



Joined the HoloLens Design team, helping enterprise partners understand mixed reality.


Joined the Windows Internet of Things team, incubating cloud-connected hardware, voice experiences, and tools.


Moved to Microsoft, designing core apps, concepts and developer guidance for Windows Phone.


Started at General Electric, designing home energy and smart appliance products.


Selected Work

Mixed Reality Partner Program

Developer experience

Led the design of Microsoft's first Mixed Reality certification program, mentoring 120+ enterprise companies and design agencies about VR and AR design.


Cortana Developers Tools

Cortana Skills Kit
Cortana Devices SDK

Cortana + Bots

Shipped the first developer experience for Cortana, designing tools to help developers build conversational experiences.


Windows + The Internet of Things

Design strategy

Developed a framework for Microsoft leadership to understand the potential of enterprise and consumer cloud-connected hardware.


Past Projects + Teams

HoloLEns + Volumetric Video

Technical workshop

Designed a week-long workshop teaching enterprise partners about the use of volumetric video in mixed reality.


Ambient Devices

Product incubation

Designed a software platform for cloud-connected hardware, in collaboration with Microsoft Research and Microsoft China.


Microsoft Ventures

Mentor (Fall '14, IoT)
Mentor (Summer '15, Digital Work

Mentored hardware and SaaS startups on product design, in collaboration with Microsoft Ventures.



'Cortana Reminders'
Productivity concepts

Shipped consumer voice experiences for Cortana on Windows and Windows Phone.


Windows Phone


Shipped the Camera experience in Windows Phone 8.1, in collaboration with Nokia engineering.


Windows Phone DevelopeRS

Windows Phone Developer Center
Windows Phone Store
Strategic partnerships

Delivered design guidance to Windows Phone developers and worked closely with major app partners (including Facebook, Instagram, Pandora, Pinterest, Sonos, Spotify, Twitter, and more).


Expanding the Design Process for Mixed Reality
How to help your team ideate, communicate, and avoid paradigms when designing mixed reality experiences.

Representing Humans in Mixed Reality
The importance of volumetric video and authentic human capture.

Shared Experiences in Mixed Reality
Understanding the opportunity (and complexity) of designing for shared scenarios.

The Pursuit of More Personal Computing
How Microsoft’s bet on mixed reality creates new opportunities for designers and developers.

For a complete list of projects + teams, find me on LinkedIn.